There’s Got to Be a Better Way to Do Stealth in Non-Stealth Video Games

So, here’s the thing. The Breath of the Wild is nearly a perfect game. It’s epic, it’s engaging, it’s absolutely breathtaking. But, it still falls prey to one of the biggest complaints in game missions: the mandatory, horrible, controller-smashing forced stealth section. And, more than that, the game tacks on an escort mission to that forced stealth, two things that…

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Victoria Zelvin

Freelance and speculative fiction writer, as well as a lifelong book, video game, and movie hoarder. www.victoriazelvin.com